Treasure Book:     

Treasure Items, Determining:

Roll on "Treasure Items (Rarities" for the rarity of the treasure item discovered (each creature information sheet will tell you what rarity to begin rolling for):

 

%Roll: Treasure Items (Rarities):

01-60:   Common

61-80:   UnCommon

81-98:   Rare

99-00:   Legendary

 

After clicking on one of the rarities (Common, UnCommon, or Rare) there is a chance to actually get a more rare treasure check. This is not common, but it does happen.

 

Characters will always begin rolling on the "UnCommon Chart" for treasure.

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Below is an all-in-one list, should you need to roll up a single, 100% random treasure item:

 

%Roll: Specific Treasure Items:

01-08:   Armor: %Roll: Armor types:

                           01-10:  Enchanted

                           11-00:  Magical

 

09-16:   Artifacts

17-24:   Enchanted Items

25-32:   Gems: %Roll: Gem types:

                           01-95:  Common

                           96-00:  Special

 

33-40:   Kits (use the List of Kits in the Basic Rules Book for variety)

41-48:   Money

49-56:   Non-Magical Items

57-64:   Oracles ------------------- Use the PDF for now . . .

65-71:   Other Valuable Item

72-78:   Potions

79-85:   Relics

86-92:   Scrolls: %Roll: Scroll types: Note: Charts are not yet installed. Use the PDF for now.

                           01-60:   Ability/Spell -- See: "Characters, Random Determination of"

                           61-65:   Divine Favor

                           66-70:   Language -- Roll on: "Region, Random Determination of"

                           71-75:   Protection

                           76-80:   Rune Scroll -- See: "Characters, Random Determination of"

                           81-82:   Secret Scroll (this is similar to Secrets in the Wilderness).

                           83-90:   Trade-Skill: Roll a random Trade-Skill

                           91-00:   Weapon Proficiency

 

93-00:   Weapons: %Roll: Weapon types:

                               01-10:   Enchanted

                               11-00:   Magical

 

Jerry Day

Now and then others ask what are the spells the spectacles are showing. From top to bottom:

"Relieve Disease" "Stop Bleeding" "Detect Phantom".